Crackdown 3 sounds a lot like Crackdown 1 and 2 (Grand Theft Auto-like open worlds, only with superheroes), save for the “one more thing” unveiled at Gamescom last week: fully destructible urban jungles, powered by Microsoft’s Azure servers.
Azure is Microsoft’s buzzword for its angle on cloud computing, which is in turn a buzzword for a bunch of computers holding hands to parallel-crunch much grander computing tasks. With Crackdown 3, Azure apparently will offload stuff the Xbox One couldn’t handle by its lonesome to deliver virtual metropolises you can clobber to bits and pieces.
The trouble is, whether it’ll work as advertised remains anyone’s guess—including Microsoft’s.
“We can ensure that what leaves the data center is in a particular state, but not what happens between then and when it gets to people’s houses,” Microsoft global publishing general manager Sharron Loftis tells Game Informer.
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